Injector Gadget
Hex Converter
DC: (Tested Whisper / Map ; Works)
Whispher: (block recv AB 00)
CB 00 06 ** ** 35 03 XX 00 YY 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
XX: Length of IGN in Hex
YY: IGN in Hex
(I recommend Tryst's Hex Converter for this)
Map Spam: (block recv CE 00)
52 00 ** ** 1E 02 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 00
Store Permit: (block recv DD 10)
CE 00 06 ** ** 89 00 00 01 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Trade: (block recv DD 10)
CE 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Game Room: (block recv DD 10)
CE 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
CB 00 06 ** ** 35 03 XX 00 YY 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
XX: Length of IGN in Hex
YY: IGN in Hex
(I recommend Tryst's Hex Converter for this)
Map Spam: (block recv CE 00)
52 00 ** ** 1E 02 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 00
Store Permit: (block recv DD 10)
CE 00 06 ** ** 89 00 00 01 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Trade: (block recv DD 10)
CE 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Game Room: (block recv DD 10)
CE 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Dimensional Portal / Neo City: (Tested ; Works)
Spinel Forest:
Neo City:
64 00 11 01 13 00 00 00
Happyville: 64 00 11 01 07 00 00 00
Ariant PQ: 64 00 11 01 00 00 00 00
Mu-Lung Dojo: 64 00 11 01 01 00 00 00
Moon Bunny PQ: 64 00 11 01 09 00 00 00
Kerning City PQ:64 00 11 01 0A 00 00 00
Ludi PQ: 64 00 11 01 0B 00 00 00
Orbis PQ: 64 00 11 01 0D 00 00 00
Pyramid PQ: 64 00 11 01 05 00 00 00
Subway PQ: 64 00 11 01 06 00 00 00
Astaroth PQ: 64 00 11 01 62 00 00 00
CPQ1: 64 00 11 01 02 00 00 00
CPQ2: 64 00 11 01 03 00 00 00
Ellin Forest PQ:64 00 11 01 0C 00 00 00
Ghost Ship PQ: 64 00 11 01 04 00 00 00
Lord Pirate PQ: 64 00 11 01 0E 00 00 00
Hoblin PQ: 64 00 11 01 10 00 00 00
Dragon Rider PQ:64 00 11 01 11 00 00 00
Magatia: 64 00 11 01 0F 00 00 00
Ani PQ: 64 00 11 01 16 00 00 00
Ice Knight PQ: 64 00 11 01 17 00 00 00
Kenta PQ: 64 00 11 01 15 00 00 00
Happyville: 64 00 11 01 07 00 00 00
Ariant PQ: 64 00 11 01 00 00 00 00
Mu-Lung Dojo: 64 00 11 01 01 00 00 00
Moon Bunny PQ: 64 00 11 01 09 00 00 00
Kerning City PQ:64 00 11 01 0A 00 00 00
Ludi PQ: 64 00 11 01 0B 00 00 00
Orbis PQ: 64 00 11 01 0D 00 00 00
Pyramid PQ: 64 00 11 01 05 00 00 00
Subway PQ: 64 00 11 01 06 00 00 00
Astaroth PQ: 64 00 11 01 62 00 00 00
CPQ1: 64 00 11 01 02 00 00 00
CPQ2: 64 00 11 01 03 00 00 00
Ellin Forest PQ:64 00 11 01 0C 00 00 00
Ghost Ship PQ: 64 00 11 01 04 00 00 00
Lord Pirate PQ: 64 00 11 01 0E 00 00 00
Hoblin PQ: 64 00 11 01 10 00 00 00
Dragon Rider PQ:64 00 11 01 11 00 00 00
Magatia: 64 00 11 01 0F 00 00 00
Ani PQ: 64 00 11 01 16 00 00 00
Ice Knight PQ: 64 00 11 01 17 00 00 00
Kenta PQ: 64 00 11 01 15 00 00 00
Neo City:
<Year 2021> Average Town Entrance
64 00 11 01 00 00 00 00
<year 2099> Midnight Harbor Entrance
64 00 11 01 01 00 00 00
<Year 2215> Bombed City Center Retail District
64 00 11 01 02 00 00 00
<Year 2216> Ruined City Intersection
64 00 11 01 03 00 00 00
<year 2230> Dangerous Tower Lobby
64 00 11 01 04 00 00 00
<Year 2503> Air Battleship Bow
64 00 11 01 05 00 00 00
<Year 2227>Dangerous City
64 00 11 01 06 00 00 00
64 00 11 01 00 00 00 00
<year 2099> Midnight Harbor Entrance
64 00 11 01 01 00 00 00
<Year 2215> Bombed City Center Retail District
64 00 11 01 02 00 00 00
<Year 2216> Ruined City Intersection
64 00 11 01 03 00 00 00
<year 2230> Dangerous Tower Lobby
64 00 11 01 04 00 00 00
<Year 2503> Air Battleship Bow
64 00 11 01 05 00 00 00
<Year 2227>Dangerous City
64 00 11 01 06 00 00 00
Crafting: (Some Tested ; Works)
Mining:
Herbalism:
Smithing:
Jewel Craft:
Faded Silver
FD 00 11 F6 7B 05
Opal
FD 00 12 F6 7B 05
Silver Plate
FD 00 13 F6 7B 05
Orihalcon Plate
FD 00 14 F6 7B 05
Amethyst
FD 00 15 F6 7B 05
Steel Plate
FD 00 16 F6 7B 05
Sapphire
FD 00 17 F6 7B 05
Adamantium Plate
FD 00 18 F6 7B 05
Bronze Plate
FD 00 19 F6 7B 05
DEX Crystal
FD 00 1B F6 7B 05
Mithril Plate
FD 00 1A F6 7B 05
Emerald
FD 00 1C F6 7B 05
Gold Plate
FD 00 1D F6 7B 05
Topaz
FD 00 1E F6 7B 05
AquaMarine
FD 00 20 F6 7B 05
Diamond
FD 00 1F F6 7B 05
Power Crystal
FD 00 27 F6 7B 05
Garnet
FD 00 21 F6 7B 05
Black Crystal
FD 00 24 F6 7B 05
Dark Crystal
FD 00 23 F6 7B 05
Wisdom Crystal
FD 00 30 F6 7B 05
LUK Crystal
FD 00 31 F6 7B 05
Lidium
FD 00 32 F6 7B 05
FD 00 11 F6 7B 05
Opal
FD 00 12 F6 7B 05
Silver Plate
FD 00 13 F6 7B 05
Orihalcon Plate
FD 00 14 F6 7B 05
Amethyst
FD 00 15 F6 7B 05
Steel Plate
FD 00 16 F6 7B 05
Sapphire
FD 00 17 F6 7B 05
Adamantium Plate
FD 00 18 F6 7B 05
Bronze Plate
FD 00 19 F6 7B 05
DEX Crystal
FD 00 1B F6 7B 05
Mithril Plate
FD 00 1A F6 7B 05
Emerald
FD 00 1C F6 7B 05
Gold Plate
FD 00 1D F6 7B 05
Topaz
FD 00 1E F6 7B 05
AquaMarine
FD 00 20 F6 7B 05
Diamond
FD 00 1F F6 7B 05
Power Crystal
FD 00 27 F6 7B 05
Garnet
FD 00 21 F6 7B 05
Black Crystal
FD 00 24 F6 7B 05
Dark Crystal
FD 00 23 F6 7B 05
Wisdom Crystal
FD 00 30 F6 7B 05
LUK Crystal
FD 00 31 F6 7B 05
Lidium
FD 00 32 F6 7B 05
Herbalism:
Marjoram Seed Oil
FD 00 02 CF 7B 05
Marjoram Flower Oil
FD 00 03 CF 7B 05
Lavender Seed Oil
FD 00 04 CF 7B 05
Lavender Flower Oil
FD 00 05 CF 7B 05
Rosemary Seed Oil
FD 00 05 CF 7B 05
Rosemary Flower Oil
FD 00 06 CF 7B 05
Mandarin Seed Oil
FD 00 07 CF 7B 05
Mandarin Flower Oil
FD 00 08 CF 7B 05
Lemon Balm Seed Oil
FD 00 09 CF 7B 05
Lemon Balm Flower Oil
FD 00 10 CF 7B 05
Peppermint Flower Oil
FD 00 11 CF 7B 05
Jasmine Seed Oil
FD 00 12 CF 7B 05
Jasmine Flower Oil
FD 00 13 CF 7B 05
Tea Tree Seed Oil
FD 00 14 CF 7B 05
Tea Tree Flower Oil
FD 00 15 CF 7B 05
Chamomile Seed Oil
FD 00 16 CF 7B 05
Chamomile Flower Oil
FD 00 17 CF 7B 05
Patchouli Seed Oil
FD 00 18 CF 7B 05
Patchouli Flower Oil
FD 00 19 CF 7B 05
Juniper Berry Seed Oil
FD 00 20 CF 7B 05
FD 00 02 CF 7B 05
Marjoram Flower Oil
FD 00 03 CF 7B 05
Lavender Seed Oil
FD 00 04 CF 7B 05
Lavender Flower Oil
FD 00 05 CF 7B 05
Rosemary Seed Oil
FD 00 05 CF 7B 05
Rosemary Flower Oil
FD 00 06 CF 7B 05
Mandarin Seed Oil
FD 00 07 CF 7B 05
Mandarin Flower Oil
FD 00 08 CF 7B 05
Lemon Balm Seed Oil
FD 00 09 CF 7B 05
Lemon Balm Flower Oil
FD 00 10 CF 7B 05
Peppermint Flower Oil
FD 00 11 CF 7B 05
Jasmine Seed Oil
FD 00 12 CF 7B 05
Jasmine Flower Oil
FD 00 13 CF 7B 05
Tea Tree Seed Oil
FD 00 14 CF 7B 05
Tea Tree Flower Oil
FD 00 15 CF 7B 05
Chamomile Seed Oil
FD 00 16 CF 7B 05
Chamomile Flower Oil
FD 00 17 CF 7B 05
Patchouli Seed Oil
FD 00 18 CF 7B 05
Patchouli Flower Oil
FD 00 19 CF 7B 05
Juniper Berry Seed Oil
FD 00 20 CF 7B 05
Smithing:
Quality arrow for bow - FD 00 AD 1E 7C 05
Quality arrow for crossbow - FD 00 AE 1E 7C 05
Strong arrow for bow - FD 00 AF 1E 7C 05
Strong arrow for cross - FD 00 B0 1E 7C 05
Titanum Arrow for cross - FD 00 B4 1E 7C 05
Quality arrow for crossbow - FD 00 AE 1E 7C 05
Strong arrow for bow - FD 00 AF 1E 7C 05
Strong arrow for cross - FD 00 B0 1E 7C 05
Titanum Arrow for cross - FD 00 B4 1E 7C 05
Jewel Craft:
Defense Ring I
FD 00 99 44 7C 05
Deadshot Ring I
FD 00 9A 44 7C 05
Swift Ring I
FD 00 9B 44 7C 05
Defense Ring II
FD 00 9C 44 7C 05
Deaddshot Ring II
FD 00 9D 44 7C 05
Swift Ring II
FD 00 9E 44 7C 05
Nimble Ring I
FD 00 9F 44 7C 05
HP Ring I
FD 00 A0 44 7C 05
MP Ring I
FD 00 A1 44 7C 05
Deadshot Ring III
FD 00 A2 44 7C 05
Swift Ring III
FD 00 A3 44 7C 05
Nimble Ring II
FD 00 A4 44 7C 05
Strength Ring I
FD 00 A5 44 7C 05
Initelligence Ring I
FD 00 A6 44 7C 05
Dexterity Ring I
FD 00 A7 44 7C 05
Luck Ring I
FD 00 A8 44 7C 05
HP Ring II
FD 00 A9 44 7C 05
MP Ring II
FD 00 AA 44 7C 05
Strength Ring II
FD 00 AB 44 7C 05
Intelligence Ring II
FD 00 AC 44 7C 05
Dexterity Ring II
FD 00 AD 44 7C 05
Luck Ring II
FD 00 AE 44 7C 05
Nimble Ring III
FD 00 AF 44 7C 05
Deadshot Ring IV
FD 00 B0 44 7C 05
Swift Ring IV
FD 00 B1 44 7C 05
Strength Ring III
FD 00 B2 44 7C 05
Intelligence Ring III
FD 00 B3 44 7C 05
Dexterity Ring III
FD 00 B4 44 7C 05
Luck Ring III
FD 00 B5 44 7C 05
FD 00 99 44 7C 05
Deadshot Ring I
FD 00 9A 44 7C 05
Swift Ring I
FD 00 9B 44 7C 05
Defense Ring II
FD 00 9C 44 7C 05
Deaddshot Ring II
FD 00 9D 44 7C 05
Swift Ring II
FD 00 9E 44 7C 05
Nimble Ring I
FD 00 9F 44 7C 05
HP Ring I
FD 00 A0 44 7C 05
MP Ring I
FD 00 A1 44 7C 05
Deadshot Ring III
FD 00 A2 44 7C 05
Swift Ring III
FD 00 A3 44 7C 05
Nimble Ring II
FD 00 A4 44 7C 05
Strength Ring I
FD 00 A5 44 7C 05
Initelligence Ring I
FD 00 A6 44 7C 05
Dexterity Ring I
FD 00 A7 44 7C 05
Luck Ring I
FD 00 A8 44 7C 05
HP Ring II
FD 00 A9 44 7C 05
MP Ring II
FD 00 AA 44 7C 05
Strength Ring II
FD 00 AB 44 7C 05
Intelligence Ring II
FD 00 AC 44 7C 05
Dexterity Ring II
FD 00 AD 44 7C 05
Luck Ring II
FD 00 AE 44 7C 05
Nimble Ring III
FD 00 AF 44 7C 05
Deadshot Ring IV
FD 00 B0 44 7C 05
Swift Ring IV
FD 00 B1 44 7C 05
Strength Ring III
FD 00 B2 44 7C 05
Intelligence Ring III
FD 00 B3 44 7C 05
Dexterity Ring III
FD 00 B4 44 7C 05
Luck Ring III
FD 00 B5 44 7C 05
Drop: (Tested ; Works)
Drop Mesos:
Drop Equipped Items:
Drop Inventory:
10Mesos: 96 00 ** ** ** 01 0A 00 00 00
50mesos: 96 00 ** ** ** 08 32 00 00 00
100Mesos: 96 00 ** ** ** 08 64 00 00 00
1K: 96 00 ** ** ** 08 E8 03 00 00
50K: 96 00 ** ** ** 00 50 C3 00 00
50mesos: 96 00 ** ** ** 08 32 00 00 00
100Mesos: 96 00 ** ** ** 08 64 00 00 00
1K: 96 00 ** ** ** 08 E8 03 00 00
50K: 96 00 ** ** ** 00 50 C3 00 00
Drop Equipped Items:
Cape: 71 00 14 A6 F9 06 01 F7 FF 00 00 01 00
Glove: 71 00 BC E4 C2 06 01 F8 FF 00 00 01 00
Hat: 71 00 B2 28 12 10 01 FF FF 00 00 01 00
Overall:71 00 28 85 03 10 01 FB FF 00 00 01 00
Pants: 71 00 16 00 F8 06 01 FA FF 00 00 01 00
Pendant:71 00 7C 22 F7 06 01 EF FF 00 00 01 00
Shield: 71 00 6E FF FA 06 01 F6 FF 00 00 01 00
Shoe: 71 00 F8 98 10 10 01 F9 FF 00 00 01 00
Weapon: 71 00 ** ** ** 01 01 F5 FF 00 00 01 00
Glove: 71 00 BC E4 C2 06 01 F8 FF 00 00 01 00
Hat: 71 00 B2 28 12 10 01 FF FF 00 00 01 00
Overall:71 00 28 85 03 10 01 FB FF 00 00 01 00
Pants: 71 00 16 00 F8 06 01 FA FF 00 00 01 00
Pendant:71 00 7C 22 F7 06 01 EF FF 00 00 01 00
Shield: 71 00 6E FF FA 06 01 F6 FF 00 00 01 00
Shoe: 71 00 F8 98 10 10 01 F9 FF 00 00 01 00
Weapon: 71 00 ** ** ** 01 01 F5 FF 00 00 01 00
Drop Inventory:
71 00 ** ** ** 09 XX YY 00 00 00 01 00
XX: Item Tab
YY: Item Position
Item Tabs in Hex:
Equip = 01
Use = 02
Etc = 03
Setup = 04
XX: Item Tab
YY: Item Position
Item Tabs in Hex:
Equip = 01
Use = 02
Etc = 03
Setup = 04
Key Bind: (Tested ; Works)
DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 YY YY YY YY
XX: Key
YY: Skill ID in Hex
_________________
Keys in Hex
_________________
A = 1E
B = 30
C = 2E
D = 20
E = 12
F = 21
G = 22
H = 23
I = 17
J = 24
K = 25
L = 26
M = 32
N = 31
O = 18
P = 19
Q = 10
R = 13
S = 1F
T = 14
U = 16
V = 2F
W = 11
X = 2D
Y = 15
Z = 2C
`= 29
1 = 02
2 = 03
3 = 04
4 = 05
5 = 06
6 = 07
7 = 08
8 = 09
9 = 0A
0 = 0B
- = 0C
= = 0D
[ = 1A
] = 1B
\ = 2B
; = 27
' = 28
, = 33
. = 34
shift = 2A
ctrl = 1D
alt = 38
space = 39
F1 = 3B
F2 = 3C
F3 = 3D
F4 = 3E
F5 = 3F
F6 = 40
F7 = 41
F8 = 42
F9 = 43
F10 = 44
F11 = 57
F12 = 58
insert = 52
home = 47
pg up = 49
pg dn = 51
delete = 53
end = 4F
______________________
Skills ID in Hex
______________________
Rolling Spin = F6 1C 42 01
Double Swing = 42 6F 40 01
Triple Swing = E1 F5 41 01
Final Charge = E2 F5 41 01
Combo Drain = E5 F5 41 01
Final Toss = F3 1C 42 01
Final Blow = 05 44 42 01
Combo Barrier = 07 44 42 01
Fenrir Phantom = E7 F5 41 01
Combo Smash = 44 6F 40 01
Combo Tempest = 06 44 42 01
Combo Judgement = FB 1C 42 01
____________________________
Tutorial Skills
____________________________
Double Swing: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0E 2D 31 01
Triple Swing: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0F 2D 31 01
Final Blow: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 10 2D 31 01
XX: Key
YY: Skill ID in Hex
_________________
Keys in Hex
_________________
A = 1E
B = 30
C = 2E
D = 20
E = 12
F = 21
G = 22
H = 23
I = 17
J = 24
K = 25
L = 26
M = 32
N = 31
O = 18
P = 19
Q = 10
R = 13
S = 1F
T = 14
U = 16
V = 2F
W = 11
X = 2D
Y = 15
Z = 2C
`= 29
1 = 02
2 = 03
3 = 04
4 = 05
5 = 06
6 = 07
7 = 08
8 = 09
9 = 0A
0 = 0B
- = 0C
= = 0D
[ = 1A
] = 1B
\ = 2B
; = 27
' = 28
, = 33
. = 34
shift = 2A
ctrl = 1D
alt = 38
space = 39
F1 = 3B
F2 = 3C
F3 = 3D
F4 = 3E
F5 = 3F
F6 = 40
F7 = 41
F8 = 42
F9 = 43
F10 = 44
F11 = 57
F12 = 58
insert = 52
home = 47
pg up = 49
pg dn = 51
delete = 53
end = 4F
______________________
Skills ID in Hex
______________________
Rolling Spin = F6 1C 42 01
Double Swing = 42 6F 40 01
Triple Swing = E1 F5 41 01
Final Charge = E2 F5 41 01
Combo Drain = E5 F5 41 01
Final Toss = F3 1C 42 01
Final Blow = 05 44 42 01
Combo Barrier = 07 44 42 01
Fenrir Phantom = E7 F5 41 01
Combo Smash = 44 6F 40 01
Combo Tempest = 06 44 42 01
Combo Judgement = FB 1C 42 01
____________________________
Tutorial Skills
____________________________
Double Swing: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0E 2D 31 01
Triple Swing: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0F 2D 31 01
Final Blow: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 10 2D 31 01
Guild: (Tested ; Works)
Guild GP:
Leveling skills:
Activating skills:
Rename:
Free Guild At Any Map:
Block Recv 49
D4 00 1D 08 00 00 00
D4 00 1D 08 00 00 00
Leveling skills:
D4 00 1D C0 8C 6C 05 = Banner of Nimbleness
D4 00 1D C1 8C 6C 05 = Banner of Experience
D4 00 1D C2 8C 6C 05 = Banner of Fortitude
D4 00 1D C3 8C 6C 05 = Banner of Ferocity
D4 00 1D C4 8C 6C 05 = Banner of Mobiliy
D4 00 1D C5 8C 6C 05 = Banner of Lēthality
D4 00 1D C6 8C 6C 05 = Banner of Plenty
D4 00 1D C1 8C 6C 05 = Banner of Experience
D4 00 1D C2 8C 6C 05 = Banner of Fortitude
D4 00 1D C3 8C 6C 05 = Banner of Ferocity
D4 00 1D C4 8C 6C 05 = Banner of Mobiliy
D4 00 1D C5 8C 6C 05 = Banner of Lēthality
D4 00 1D C6 8C 6C 05 = Banner of Plenty
Activating skills:
D4 00 1E C0 8C 6C 05 = Banner of Nimbleness
D4 00 1E C1 8C 6C 05 = Banner of Experience
D4 00 1E C2 8C 6C 05 = Banner of Fortitude
D4 00 1E C3 8C 6C 05 = Banner of Ferocity
D4 00 1E C4 8C 6C 05 = Banner of Mobiliy
D4 00 1E C5 8C 6C 05 = Banner of Lēthality
D4 00 1E C6 8C 6C 05 = Banner of Plenty
D4 00 1E C1 8C 6C 05 = Banner of Experience
D4 00 1E C2 8C 6C 05 = Banner of Fortitude
D4 00 1E C3 8C 6C 05 = Banner of Ferocity
D4 00 1E C4 8C 6C 05 = Banner of Mobiliy
D4 00 1E C5 8C 6C 05 = Banner of Lēthality
D4 00 1E C6 8C 6C 05 = Banner of Plenty
Rename:
D4 00 0D XX 00 YYXX: Length
YY: Name
YY: Name
Free Guild At Any Map:
D4 00 02 XX 00 YYXX: Length
YY: Name
YY: Name
Mini-Games:
Start Game Without One in Inventory:
Force Omok Redo/Tie:
Card game with 4x3 cards:
CE 00 06 02 XX 00 YY 00 00
Card game with 5x4 cards:
CE 00 06 02 XX 00 YY 00 01
Card game with 6x5 cards:
CE 00 06 02 XX00 YY 00 02
Omok game:
CE 00 06 01 XX 00 YY 00 00
XX: Length of text
YY: Text in hex
CE 00 06 02 XX 00 YY 00 00
Card game with 5x4 cards:
CE 00 06 02 XX 00 YY 00 01
Card game with 6x5 cards:
CE 00 06 02 XX00 YY 00 02
Omok game:
CE 00 06 01 XX 00 YY 00 00
XX: Length of text
YY: Text in hex
Force Omok Redo/Tie:
Tie: CE 00 33 01
Redo: CE 00 37 01
Redo: CE 00 37 01
Perion FM: (Tested ; Works)
CE 00 06 04 01 00 2E
(Spam ; Stop as soon as the screen turns black)
(Spam ; Stop as soon as the screen turns black)
Recieve Damage: (Tested ; Works)
Max Damage: 50 00 43 48 53 00 FF 00 FF 9F 72 4E 18 09 04 87 01 00 C5 5C 25 00 01 00 00 00 00 00 00 00 00 00 00 00
1 Damage: 50 00 ** ** 75 00 FF 00 01 00 00 00 00 00 04 87 01 00 ** ** 25 00 00 00 00 00 00 00 00 00 00 00 00 00
1 Damage: 50 00 ** ** 75 00 FF 00 01 00 00 00 00 00 04 87 01 00 ** ** 25 00 00 00 00 00 00 00 00 00 00 00 00 00
Credits:
-People who originally found their packet in here that I missed
-Riukuzaki for RiPE and InjectorGadget
-Tryst for Hex Converter
-Agency for Guild Rename Packet ; brad816 for releasing to public.
-Agency for open minigame packets
-Tastic from Agency for Free Guild at Any Map packet
-DOTCurrency for Guild GP / Skill Level and Activation packets
-nonpolar for smithing arrow packets
-firekevin for correcting some Mining packets
-Noi for Neo City Packets
-Me for updating headers, fixing, adding, and making some packets better.
-Riukuzaki for RiPE and InjectorGadget
-Tryst for Hex Converter
-Agency for Guild Rename Packet ; brad816 for releasing to public.
-Agency for open minigame packets
-Tastic from Agency for Free Guild at Any Map packet
-DOTCurrency for Guild GP / Skill Level and Activation packets
-nonpolar for smithing arrow packets
-firekevin for correcting some Mining packets
-Noi for Neo City Packets
-Me for updating headers, fixing, adding, and making some packets better.
inb4DarkCowUnitcallsmealeecher
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